An Engaging Experience
Sharmila is a voluntary training experience that appeals to a diverse audience and keeps them engaged, often when working in difficult and stressful environments.
The game's novel format, compelling visuals, and diverse array of characters are all designed to capture attention and motivate staff to play the game; encouraging learning in an interactive and entertaining way.
The game's narrative, characters, and quests focus on evoking an emotional connection within the fictitious world. This inspires players to continue exploring new scenarios to assist Kaya’s inhabitants while learning about the protection risks people in crises often face, and how WFP can help prevent or mitigate risks by openly consulting with affected people and communities.